This slender red squid darts through the water with alacrity. Two large eyes stare from above the creature’s tentacles.
Squid CR 1
XP 400
N Medium animal (aquatic)
Init +6; Senses low-light vision; Perception +7
AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
hp 13 (3d8)
Fort +3, Ref +7, Will +2
Defensive Ability ink cloud (5-ft. radius)
Speed swim 60 ft., jet 240 ft.
Melee bite +4 (1d3+2), tentacles +2 (1d4+1 plus grab)
Str 15, Dex 15, Con 11, Int 2, Wis 12, Cha 2
Base Atk +2; CMB +4 (+8 grapple); CMD 16
Feats Improved Initiative, Lightning Reflexes, MultiattackB
Skills Perception +7, Swim +10
A squid can emit a 5-foot-radius cloud of ink once per minute as a free action while underwater. This cloud provides total concealment. The ink persists for 1 minute.
A squid can jet in a straight line as a full-round action. It does not provoke attacks of opportunity while jetting.
Starting Statistics: Size Medium; AC +1 natural; Speed swim 60 ft., jet 240 ft.; Attack tentacles (1d4 plus grab), bite (1d3); Ability Scores Str 14, Dex 15, Con 11, Int 2, Wis 12, Cha 2; Special Qualities low-light vision, ink cloud.
4th-Level Advancement: Ability Scores Str +2, Con +2.
Environment any ocean
Organization solitary, pair, or school (3â12)
Treasure none